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Māui Virtual Production Ltd

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Case Studies

Review our experiences using virtual production technologies. If you have any questions or would like to talk through any ideas please feel free to contact us

Tuatahi: Māui Virtual Production I
Tuatahi: Māui Virtual Production I

Tuatahi: Māui Virtual Production I

Tuatahi: Māui Virtual Production II
Tuatahi: Māui Virtual Production II

Tuatahi: Māui Virtual Production II

Tuatahi: Māui Virtual Production III
Tuatahi: Māui Virtual Production III

Tuatahi: Māui Virtual Production III

Tuatahi: Māui Virtual Production IV
Tuatahi: Māui Virtual Production IV

Tuatahi: Māui Virtual Production IV

Tuatahi: Māui Virtual Production V
Tuatahi: Māui Virtual Production V

Tuatahi: Māui Virtual Production V

Tuatahi: Māui Virtual Production I Tuatahi: Māui Virtual Production II Tuatahi: Māui Virtual Production III Tuatahi: Māui Virtual Production IV Tuatahi: Māui Virtual Production V

Tuatahi: Māui Virtual Production

Vincent Egan March 15, 2022

The Māui VP crew continues to learn a lot about virtual production technology. As part of the teams professional development we set in-house content challenges to continue to refine our craft. The industry is quite new to VP overall, so the more hands on training we do the easier our projects get.

For this particular example we pulled content directly from the Unreal 5 Early Access showcase called Valley of the Ancients, and projected the 3d environments onto our LED walls. This was better then using image plates as we could have more control over the composition and lighting of each scene. The background wall is a 2.8mm black pearl and the 2 side panels are 4.8mm outdoor for localised lighting. We used additional lights to emphasise particular facial details of our Actor Thomas Egan.

SkyAtmosphereOn.jpg
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SkyAtmosphereOn.jpg image_3.png

We continue to discover first hand the flexibility and interactivity of these virtual environments leveraging the Unreal engine, and combining this ability to view content and ideas during the production process, we see first hand the opportunities for our studio to develop and support the industry. At present, the technology is advanced enough to seamlessly blend the virtual and physical worlds; not only on the screen, but also during filming which we’ll cover in future case studies. Our actor Thomas Egan was able to interact with the virtual set in real time because of the big screen and production changes were being made and previewed in real time. We see a lot of potential for this technology to supplement existing traditional film methods, and we’re working to bridge the knowledge and access gaps of our customers to these technologies. We see this technology as being a perfect fit for our organisation as we have a number of our own intellectual properties that we’re keen to develop, we also see access to this space as something that may be useful to the industry.
We’ll keep you posted as to how it develops

Ngā mihi
Vincent Egan
Co-founder/Director

Credits:
Director - Madison Henry-Ryan
Actor - Thomas Egan
Producer - Vincent Egan

In maui virtual production Tags tuatahi, virtual production, sound stage, Māori, Māui Studios, Māui
← Tuarua: Māui Virtual Production

Review our conditions for hire.

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Specs:

  • 24 sqm LED backwall (3 x 8m)

  • 2 x 12 sqm LED sidewall (3 x 4m)

  • 524 sqm Warehouse


Location

59 Falsgrave St, Waltham
Christchurch, 8011

 

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